BeyondOS

We are a research lab building the foundational workflows for how interactive content gets made, operated, and monetised.

We raised our $20M Seed to build this next generation of content creation platform.


Unlocking value creation & exchange, powered by AI.

Today's models learned the world secondhand, from text, images, and recordings of things other people made. They can describe a game but they have never shipped one. They can summarise a live economy but they have never run one.

Interactive content is different. It is made, operated, and monetised in an unbroken loop between a creator, their tools, and the people who play. To build for it, a model needs a harness to natively craft that loop, not a transcript of it.

From Words to Experiences Makermint, platform for consumers

Research at Beyond

001 · Granted

Canvas of Intent

Builds an intent graph from user intent & inputs to perform spatial reasoning over the resulting graph.

Canvas of Intent
002 · Proprietary Workflow

Sprite Gen

Turns a prompt or reference into game-ready sprites, consistent across every frame.

Sprite generation workflow
003 · Proprietary Workflow

Animation Gen

Brings sprites to life with real-time animations — idles, walks, and actions.

Animation generation workflow
004 · Proprietary Workflow

Game Dev Gen

Generates playable game logic, scenes, and mechanics straight from intent.

Game developer agent
005 · Distilled Skill

Game Design Agents

Agents that propose mechanics and balance levels & economies as you iterate.

Game design agent
006 · Distilled Skill

Monetisation Agents

Tune live-ops, pricing & reward loops that monetise without hurting play.

Monetisation agent
007 · Distilled Skill

Game Studio Orchestrator

Coordinates every agent into one end-to-end game studio pipeline.

Game studio orchestrator
008 · Filed

Digital Scarcity

Method and system for managing the digital scarcity of digital experiences.

Digital Scarcity
009 · Filed

Inferred Intent Processing

Method and system for optimising digital outputs via inferred intent processing.

Inferred Intent Processing
010 · Filed

Map of Abstraction

A map of abstraction for improved editing of digital experiences.

Map of Abstraction

Team

Anton Gauffin
Ben Dickenson
Chaithanya Kamath
Chris Butterworth
Joel Field
Toni Alatalo
Deval Shah
Pranav Pai
Oscar Harris
Matthew Elmes
Michael Kijanka
Roy Hampton
Shovan Das
Myriam Bedioui

Background